How To Guide

Getting Here

Musselburgh Racecourse is located only 6 miles to the east of Edinburgh city centre. There are excellent public transport and communication links including a FREE transfer bus from the train station. Click here to see travel options and to plan your route.

Most people aim to arrive at least 1 hour before the first race, sometimes earlier, if you have booked hospitality or one of our Special Packages.

Back To Top

What to wear

There is no particular dress code at Musselburgh Racecourse. Instead we encourage our customers to wear what they feel comfortable in and of course dress for the weather! All areas where you might walk are pathed so high heels are not a problem!

On Ladies Day and Edinburgh Cup Day racegoers will make a huge effort to dress up for the occasion, especially if they are trying to win some of the fantastic prizes for the best outfit or best hat.

Back To Top

Where to Watch the Races

All the racing can be watched live from our grandstand steppings at the front of the racecourse. You can also see all the action from the giant screen positioned near the winning post as well as from all the bars and restaurants via our TV screens.

However, one of the best places is to stand right by the rails so you can see the horses thundering past, an absolutely breathtaking spectacle. During the jumping season you can stand next to one of the hurdles or fences so you can get a sense of the energy and power of the horses as they fly past.

Back To Top

Picking a Winner

The best thing about horse racing is that no one knows who is going to win any given race at any given time. However, here are a few handy tips to help you try to pick a winner.

All racegoers at Musselburgh have access to view the horses at the Parade Ring, where you can go and have a look at the horses before they race.

The sort of signs you should be seeking in a potential winner are:

  • A good muscle tone, often referred to as 'condition'
  • Match this with a shiny coat, bright eyes, forward-pointing ears and an alert manner and you're in with a good chance
  • Pay attention to how the horse moves. A relaxed forward stride is ideal but watch out for unnecessary agitation
  • Profuse sweating can be an indication of nerves, but don't cut this out altogether as for some horses this is normal
  • Equally, don't be put off by blinkers or visors, which are worn to help channel the horse's concentration during the race

Back To Top

How to Get Involved

With your research done and the first race approaching now is the time to get involved with the racing action. Pick your horse from the parade ring, decide who you want to bet with (the tote or the bookmakers) place your bet and find your position to watch the race.

If you’re lucky enough to watch your horse win then make sure you head to the winners enclosure, within the Parade ring to cheer them and see the connections accept their prizes.

Back To Top

How to Study the Form

'Form' is simply the information and facts about a horse's past performances. You can find a summary of form in your free racecard, and in the national newspapers. If you would like a more detailed analysis, then the Racing Post (which you can buy at the course) has a wide range of statistical information.

Some factors worth taking into consideration when looking at form are:

  • Whether your horse has won any races recently. On your racecard this will be represented as a series of numbers ,e.g. 120631. Each number represents a race and your horses position in that race
  • If your horse has beaten or lost to any of its rivals in this race before
  • Whether your horse has won over this distance before, or at this course (a course and distance winner is a very desirable bet)
  • Whether the horse has won previously on the same going (i.e the state of the turf) as it is running on today
  • The weight your horse is carrying compared to previous races or whether it is going up or dropping down significantly in the class of the race
  • What kind of form your horse's trainer is in at the moment

Let the experts help you.

There will always be people around who think they will be able to tell you the winner of every race on the day, but in reality they probably know no more than you!

However, if you're looking for some reliable and official sources of information from professional pundits, try researching these websites before you go to the course:

Back To Top

How to Place a Bet

There are a wide variety of bets and combinations you can place on every race. Below is an example of each type of bet you can place.

Please note that you can place all of these bet types at all the Bookmakers, Tote or Betting Shops you can find at the racecourse, not just the Tote.

For video guides on how to bet please click on one of the following;

Pick the winner of the race. To place a £2 'Win' bet on horse number 4 simply say "£2 win on 4"



Pick a horse to be 'placed' in the race (i.e. come in the top 2, 3 or 4 depending on how many runners in the race).

However, you will receive a reduced return on your stake because your horse is more likely to be placed than simply win outright. The odds are normally reduced to 1/4 or 1/5 of the stated odds.

Your selections needs to be placed as follows:

  • Up to 4 runners – no place betting
  • 5 – 7 runners – 1st & 2nd
  • 8+ runners – 1st, 2nd & 3rd
  • Handicap 16+ runners – 1st, 2nd, 3rd & 4th

To place a £2 'Place' bet on horse number 4 simply say "£2 place on 4"

A very popular way of betting, this is simply a 'Win' bet and a 'Place' bet on the same horse.

To place a £2 'each way' bet on horse number 4 say "£2 each way on 4".

Please note this will cost you £4 as a £2 each way bet is the equivalent of 2 bets- a bit to win and a bet to place.

Pick the horses to finish 1st and 2nd in the correct order.

This is obviously more difficult than just picking the winner, but the rewards are potentially much greater.

Or you can try a 'reverse' exacta to increase your chances (e.g. a reverse exacta means you pick the first two to finish in any order, but this classes as two bets).

To place a £2 'exacta' bet on horse number 4 to win and horse number 6 to come second simply say "£2 exacta on 4 and 6"

To place a £2 'reverse exacta' bet on horse number 4 and horse number 6 to come first and second in any order simply say "£2 reverse exacta on 4 and 6"

Please note this will cost you £4 as a £2 reverse exacta bet is the equivalent of 2 bets- a bet on 4 to win and 6 to come second, and a bet on 6 to win and 4 to come second.

Pick the horses to finish 1st, 2nd and 3rd in the correct order in a trifecta race. Get this right and you could win big!

To place a £2 trifecta on horse number 4 to win, 6 to come second and 8 to come third say "£2 trifecta on 4, 6 and 8"

This is racing's favourite bet - and it couldn't be simpler! Just pick a horse to be placed in each of the six placepot races (normally the first six races on the card). You can choose more than one horse in any of the races to increase your chances of winning.

Get them all correct and you can hit the jackpot!

To place a placepot bet use a placepot play slip, which you will find at the course.

Another popular bet - especially if you've missed the start of the placepot or it has fallen by the wayside before the 3rd race.

As before, just pick a horse to be placed in each of the four quadpot races which are normally races 3, 4, 5 and 6.

Use a quadpot play slip, which you will find at the course, to place your bet.

Pick the winners of the six jackpot races at the nominated jackpot meeting each day. Not easy - but the potential rewards are huge!

You can choose more than one horse in any of the races to increase your chances of winning.

Use a placepot play slip, which you will find at the course, to place your bet.

Pick at least one horse in the six nominated televised races each Saturday. Get all six winners to scoop a potentially massive dividend AND qualify for a big money bonus.

Even finding a placed horse in every race pays an average dividend of over ?500 to a ?1 stake. Use a totescoop6 play slip to place your bet.

Click here to download a simple betting guide, which provides a simple overview on how to bet, and is an easy size to print off and bring with you on the day.

Back To Top

Betting Jargon

Some people are put off horse racing because they don't understand how betting works, when really it couldn't be simpler.

Having a little flutter on the horses is fun and it doesn't have to be complicated. Here we explore some of the basics to help you understand betting.

Stake

When placing a bet, your stake is the amount of money you are willing to gamble - be it a cautious £2 or a rather more flamboyant £500. Generally the minimum stake you can place at a racecourse is £2.

If you're a winner, your winnings (also known as 'returns') are calculated according to your horse's odds.

Odds

In the world of betting, the odds (often referred to as the 'price') are a way of expressing the probability of a horse winning a race.

OK - so that's all relatively easy. Here's the more difficult bit. Prices can be:

  • odds against
  • even money, or
  • odds on

Odds Against (e.g 2/1, 7/1, 15/2, 50/1 etc)

If your horse's perceived chance of winning the race is less than 50/50 it is described as odds against. In this case if your horse wins you will receive your stake back plus your stake multiplied by the odds against it.

For example: Your horse wins at 2/1 (pronounced two-to-one). If your stake was £10 you will receive:

  • your £10 back
  • plus your stake multiplied by the odds of 2/1 = (£10 x 2) = £20
  • that makes £30 in total

Sometimes the numbers may appear more complicated e.g. 15/2 or 9/4. This is simply because odds are normally expressed as fractions so can't include half numbers. So,for ease of working out how much your bet would return, think of '15/2' as being the same as '7.5/1' etc.

Even Money (or Evens)

If your horse's perceived chance of winning the race is 50/50 it is described as evens. In this case if your horse wins you will receive your stake back doubled.

For example: Your horse wins at 1/1 (pronounced 'evens'). If your stake was £10 you will receive:

  • your £10 back
  • plus your stake multiplied by the odds of 1/1 = (£10 x 1) = £10 again
  • that makes £20 in total

Odds On (e.g 1/2, 4/7, 3/10 etc)

If your horse's perceived chance of winning the race is more than 50/50 it is described as odds on. In this case if your horse wins you will receive your stake back plus your stake multiplied by the odds on it.

For example: Your horse wins at 1/2 (pronounced one-to-two on). If your stake was £10 you will receive:

  • your £10 back
  • plus your stake multiplied by the odds of 1/2 = (£10 x ½) = £5

That makes £15 in total. The word 'on' indicates that the odds are reversed.

Long Odds or Short Odds?

Sometimes, instead of a horse's odds being expressed as a fraction, you might hear that they are simply 'long' or 'short'. This isn't meant to refer to the horse itself - or even the jockey.

Instead, odds that are said to be long (e.g. 50/1) point to the fact that a horse is very unlikely to win the race. Conversely, short odds (e.g. 2/1) indicate that a horse has a good chance of winning.

Back To Top

Racing Jargon Made Easy

At the races you’ll be aware of quite a lot of racing terms and phrases that you have never heard before.

A is for Amateur, Apprentice...
Amateur You can identify a non-professional rider on any racecard as their title Mr, Mrs, Ms, Captain etc appears in front of his or her name
Apprentice A young jockey contracted to a trainer while learning how to race ride
B is for Bay, Blinkers...
Bay The colour of a horse which has a brown body and black mane and tail
Blinkers This is a type of hood that fits over a horse’s head to prevent the horse from seeing sideways and helps it concentrate its attention ahead during a race
Blown up When a horse starts to drop out of contention in a race due to lack of fitness
Broken down When a horse sustains an injury - normally a tendon/soft tissue injury requiring a long rest to recover
Bumper

A flat race for young National Hunt horses yet to race over hurdles or steeplechases and that have not run under the rules of Flat racing.

Got the answer? Then click here.

C is for Chestnut, Claimer...
Chestnut The colour of a horse with a “ginger” body, mane and tail
Claimer An apprentice flat race jockey
Clerk of the Course The person responsible for the overall management of a racecourse during the raceday
Clerk of the Scales The person responsible for checking a jockey's weight against the allocated weight the horse is allowed to carry
Colours Shirts or ‘silks’ worn by jockeys to identify a horse to a particular owner
Colt A young, ungelded (see gelding) male horse aged four years old or younger
Conditional Jockey A young National Hunt jockey (under 26) who receives a weight allowance for inexperience until he has ridden a certain number of winners
Conditions The make-up of a race, as in the number of runners, the ground conditions, if it’s a sharp or a galloping track, etc. Different conditions suit the physique and running style of different horses
Course and Distance winner When a horse has won before on this racecourse and in a race over the same distance, he is called a course and distance winner. This is a big positive for his prospects.
Cut in the ground A description of the ground condition, when there is give in the surface, aslo called ‘soft going’
D is for Declare, Distance...
Declare When a trainer formally notifies the authorities that he/she intends to run a horse in a certain race. The runners and riders for each meeting are "declared" the day before
Distance The length of a race. Five furlongs is the shortest, four and a half miles (the Grand National) the longest. Also refers to the margin by which a horse wins or is beaten. This can range from ‘a short head’ to ‘a distance’ which is in excess of 30 lengths
Draw A Flat racing term denoting a horse's position in the starting stalls
E is for Events or Even Money...
Evens or Even Money When your stake equals your winnings e.g. £5.00 at evens wins a further £5.00
F is for Favourite, Field...
Favourite The horse (or horses – if there is a joint favourite) in a race with the shortest (smallest) odds. Other phrases used to describe the favourite include "market leader" and "the jolly"
Field, the Term for the runners in a race, for example "a field of 8 are on their way to the start for the next race"
Filly A female horse four years old or younger
Form A horse's race record. Denoted by figures next to its name in a racecard e.g. 1=1st, 2=2nd etc
Furlong The unit of distance measurement in horseracing. One eighth of a mile or 220 yards or 201 metres
G is for Galloping track, Gelding...
Galloping track Generally a wide-open track that suits bigger horses with big strides e.g. Newbury or Ascot
Gelding Refers to horses who have been castrated ("gelded") as the temperament of a stallion is usually not ideal for an extended racing career
Get the trip Usually said of a horse that stays the particular distance of the race
Going, the The conditions underfoot on the racecourse. Official Jockey Club going ranges are: heavy – soft – good to soft – good – good to firm – firm – hard
Green A horse is described as "green" or "running green" when he or she shows signs of inexperience
Grey A horse with a coat that is a mixture of black and grey hairs. It's mane, tail and legs may be either black or grey unless white markings are present. As grey horses get older they become lighter in colour, almost white - they too are still referred to as "grey"
H is for Hacked up, Handicap...
Hacked up When a horse has won easily
Handicap A handicap race in which the weight each horse is to carry is individually allotted (by the official handicapper) according to past performance to make the chances of all horses in the race more equal
Hands & heels Riding a horse without using a whip
Handy A description of a horse who is in a prominent position during a race
Hurdle The smaller of the two obstacles in Jump racing, typically about 3’6” in height
J is for Judge, Juvenile...
Judge The official responsible for declaring the finishing order and declaring the distances between runners
Juvenile A two year old horse (Flat) or a three year old horse (National Hunt)
L is for Length
Length The length of a horse from its nose to the start of its tail. Also used to describe the winning margin, although winning distances are given out in lengths, they are in fact measured by time. Due to the greater speed in Flat racing 1 second is equal to 5 lengths, whilst in Jump racing 1 second is equal to 4 lengths
M is for Maiden, Mare...
Maiden A horse that has not yet won a race or a female horse that has never had a foal
Mare A female horse five years and over
N is for National Hunt Flat Race, National Hunt...
National Hunt Flat race A flat race for young National Hunt horses yet to race over hurdles or steeplechases and that have not run under the rules of Flat racing
National Hunt This covers racing over steeplechases and hurdles – often referred to as Jump racing
O is for Objection, Odds-on...
Objection A complaint by one jockey against another regarding breach of rules during a race
Odds-on Where the potential winnings are less than the stake e.g. £5 at 4/5 wins £4, although your stake is returned
Off the pace When a horse isn't keeping up with other horses in a race
Off the bridle When a horse isn't travelling freely and the jockey is having to push him along, he is described as 'off the bridle'
Open ditch A steeplechase fence with a ditch on the take-off side
Over the top A horse past his peak for the season
P is for Pace, Paddock/Parade Ring...
Pace The speed at which a race is run. Up with the pace means close to the leaders, off the pace means some way behind
Paddock/Parade Ring The area where horses can be viewed prior to a race
Pattern The elite races, divided in Flat Racing into Groups One, Two, Three and Listed and in National Hunt into Grades One, Two and Three
Pecked/Nodded When a horse's head nearly lands on the ground after jumping a fence
Penalty Additional weight carried by a horse on account of previous wins. In a handicap, penalties are added to the allotted weight of a horse if it has won since the weights for the race were published
Photo finish Electronic photographic equipment which decides who has won in a close finish
Ping "To ping" is a verb often used to describe when a horse is jumping in particularily good style
R is for Racing Plate, Refused...
Racing Plate Lightweight horseshoes specially fitted for racing
Refused When a horse stops instead of jumping over a fence
Run free A horse going too fast too early, which then can’t settle into the race
S is for SP/starting price, Saddle...
SP/starting price The official price of a horse at which bets are settled in betting shops
Saddle Equipment that enables a rider to sit on a horse
Schooling Teaching a horse to race or jump. A "well-schooled" horse is less likely to show signs of inexperience or "greeness" (see above)
Scope A horse is said to have scope if it is likely to improve with age and as it grows into its frame
Spread a plate When a racing plate or horseshoe comes off, sometimes causing delay as the horse is re-shod
Starting Stalls Used to accommodate horses in a line at the start of a race. Used in flat racing only
Stayers Horses who have a lot of stamina and are more likely to show up best over 3 miles, rather than 2 miles over jumps and over 2 miles on the flat
Steeplechase A horse race over fences, open ditches and water jumps
Stewards The group of people responsible for ensuring adherence to the rules of racing
Stiff track A track that requires a lot of stamina, such as one with a long home straight or an uphill finish, such as Cheltenham
T is for Tight Track...
Tight track Generally a narrow track with tight turns that suits smaller, nippier horses e.g. Cartmel or Kelso
V is for Valet
Valet A person responsible for looking after a jockey's equipment
W is for Weigh in/out, Weight cloth...
Weigh in/out Weighing the jockey before and after the race to make sure the horse carried the right weight. The ‘weighed in’ announcement means the result is official and all bets can be settled
Weight cloth A cloth with pockets for lead weights placed under saddle
Weights Lead strips placed in a weight cloth to bring the jockey and tack up to the handicap weight

Back To Top